Arthur Lu 4269867661 remove debug string methods,
simplify PCI devices
2025-01-14 04:44:18 +00:00

54 lines
1.4 KiB
Go

package app
import (
"encoding/json"
"log"
"os"
"strings"
)
const MiB = 1024 * 1024
type Config struct {
ListenPort int `json:"listenPort"`
PVE struct {
Token struct {
USER string `json:"user"`
REALM string `json:"realm"`
ID string `json:"id"`
Secret string `json:"uuid"`
}
}
}
func GetConfig(configPath string) Config {
content, err := os.ReadFile(configPath)
if err != nil {
log.Fatal("Error when opening config file: ", err)
}
var config Config
err = json.Unmarshal(content, &config)
if err != nil {
log.Fatal("Error during parsing config file: ", err)
}
return config
}
// returns if a device pcie bus id is a super device or subsystem device
//
// subsystem devices always has the format xxxx:yy.z, whereas super devices have the format xxxx:yy
//
// returns true if BusID has format xxxx:yy
func DeviceBusIDIsSuperDevice(BusID string) bool {
return !strings.ContainsRune(BusID, '.')
}
// returns if a device pcie bus id is a subdevice of specified super device
//
// subsystem devices always has the format xxxx:yy.z, whereas super devices have the format xxxx:yy
//
// returns true if BusID has prefix SuperDeviceBusID and SuperDeviceBusID is a Super Device
func DeviceBusIDIsSubDevice(BusID string, SuperDeviceBusID string) bool {
return DeviceBusIDIsSuperDevice(SuperDeviceBusID) && strings.HasPrefix(BusID, SuperDeviceBusID)
}