fix interrupt sync desync issues
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98f2c39e6e
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@ -15,6 +15,8 @@ const requestedRates = {};
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let timer = null;
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// previous cluster state for interrupt handler
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let prevState = {};
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// target ms value
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let targetMSTime = null;
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export function setupClientSync (app, server, options) {
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const schemes = options.schemes;
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@ -101,6 +103,7 @@ export function setupClientSync (app, server, options) {
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if (Object.keys(requestedRates).length === 0) { // if there are no requested rates left, clear the timer
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clearTimeout(timer);
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timer = null;
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targetMSTime = null;
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}
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// terminate socket
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socket.terminate();
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@ -116,6 +119,8 @@ export function setupClientSync (app, server, options) {
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// if timer has not started, start it with requested rate
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if (!timer) {
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timer = setTimeout(handleInterruptSync, rate);
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const time = global.process.uptime();
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targetMSTime = time - Math.floor(time);
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}
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// otherwise, if the timer has started but the rate is lower than the current minimum
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// AND if the next event trigger is more than the new rate in the future,
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@ -124,6 +129,8 @@ export function setupClientSync (app, server, options) {
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else if (rate < Math.min.apply(null, Object.values(requestedRates)) && getTimeLeft(timer) > rate) {
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clearTimeout(timer);
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timer = setTimeout(handleInterruptSync, rate);
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const time = global.process.uptime();
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targetMSTime = time - Math.floor(time);
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}
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// otherwise just add the rate to the list, when the next even trigger happens it will be requeued with the new requested rates
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requestedRates[socket.rateIndex] = rate;
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@ -159,11 +166,14 @@ export function setupClientSync (app, server, options) {
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const minRequestedRate = Math.min.apply(null, Object.values(requestedRates));
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// if the minimum rate is not Infinity, schedule the next timer
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if (minRequestedRate < Infinity) {
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timer = setTimeout(handleInterruptSync, minRequestedRate);
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const time = global.process.uptime() - targetMSTime;
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const delay = (time - Math.round(time)) * 1000;
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timer = setTimeout(handleInterruptSync, minRequestedRate - delay);
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}
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// if the minimum rate is Infinity, then don't schedule anything and set timer to null
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else {
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timer = null;
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targetMSTime = null;
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return;
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}
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// get current cluster resources
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