implemented generate_keyboard, lfo_square
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@ -9,10 +9,13 @@
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function output = LFOSelect(amplitude, frequency, phase, fs, duration, input,number)
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%UNTITLED Summary of this function goes here
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% Detailed explanation goes here
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if(number == "AmplitudeSawtooth")
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if(number == "AmplitudeSine")
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output = lfo_sawtooth(amplitude, frequency, phase, fs, duration, input);
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elseif(number == "AmplitudeSine")
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elseif(number == "AmplitudeSquare")
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output = lfo_square(amplitude, frequency, phase, fs, duration, input);
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elseif(number == "AmplitudeSawtooth")
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output = lfo_sine(amplitude, frequency, phase, fs, duration, input);
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elseif(number == "FrequencySine")
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output = lfo_freq_sine(amplitude, frequency, phase, fs, duration, input);
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elseif(number == "FrequencySquare")
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@ -56,6 +56,9 @@ function output = SoundGeneratorSelect(amplitude, frequency, phase, fs, duration
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output = generate_trumpet(amplitude, frequency, phase, fs, duration, duty);
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elseif(number == "TubularBells")
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output = generate_tubularBells(amplitude, frequency, phase, fs, duration, duty);
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elseif(number == "Keyboard")
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output = generate_keyboard(amplitude, frequency, phase, fs, duration, duty);
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else
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output = zeros(1, fs * duration);
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end
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