Merge branch 'main' into alex
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4fd1c6a119
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57
src/DarellAnnePitchEnvelope.m
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57
src/DarellAnnePitchEnvelope.m
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%Written by Darell and Anne
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function output = DarellAnnePitchEnvelope(input, Fs, attack,decay,sustain,release) %percentages for attack, decay, sustain, release
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len = length(input);
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T = (len-1)/Fs;
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attacktime = attack * T * Fs;
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decaytime = attacktime + decay * T * Fs;
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sustaintime = (T - (release * T)) * Fs;
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output = zeros([1,len]);
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tcounter = 1;
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%attack phase
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curr = attacktime;
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while tcounter <= curr
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ncount = round(curr*log(tcounter)/log(curr)+1);
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output(tcounter) = input(ncount);
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tcounter = tcounter+1;
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end
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%decay phase
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prevcur = curr;
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tcounter = prevcur;
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curr = decaytime;
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while tcounter <= curr
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ncount = round(sustain*curr*(1-log(tcounter)/log(prevcur)) + prevcur);
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tcounter = round(tcounter);
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output(tcounter)
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output(tcounter) = input(ncount);
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tcounter = tcounter+1;
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end
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%sustain phase
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prevncount = ncount;
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prevcur = curr;
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tcounter = prevcur;
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curr = sustaintime;
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while tcounter <= curr
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ncount = round(sustain*(tcounter - prevcur) + prevncount);
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tcounter = round(tcounter);
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output(tcounter) = input(ncount);
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tcounter = tcounter+1;
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end
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%release phase
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prevncount = ncount;
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prevcur = curr;
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tcounter = prevcur;
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curr = Fs;
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while tcounter <= Fs
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ncount = round(curr*(1-log(tcounter)/log(prevcur)) + prevncount);
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tcounter = round(tcounter);
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output(tcounter) = input(ncount);
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tcounter = tcounter+1;
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end
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end
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10
src/FilterSelect.m
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10
src/FilterSelect.m
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@ -0,0 +1,10 @@
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function output = FilterSelect(input,Fs,LOW,MED,HIGH,number)
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if(number == "Option 1")
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output = DarellbandpassFilter(input,Fs,LOW,MED,HIGH);
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elseif(number == "Option 2")
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output = amplifyFreqRange(input, Fs, LOW, MED, HIGH);
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else
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output = input;
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end
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end
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@ -13,7 +13,7 @@ x = x + generate_sine(amplitude, (frequency+5), phase, fs, duration, duty);
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%play over 5 counts, should hear both frequencies, 5 beats per second between the 2 frequencies
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%play over 5 counts, should hear both frequencies, 5 beats per second between the 2 frequencies
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playtime = 5;
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playtime = 5;
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play_continuous(x, fs, playtime)
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%play_continuous(x, fs, playtime)
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LOW = 0;
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LOW = 0;
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HIGH = frequency + 1;
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HIGH = frequency + 1;
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@ -22,7 +22,14 @@ x = DarellbandpassFilter(x,fs,LOW,MED,HIGH);
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%play over 5 counts, should only hear 200hz
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%play over 5 counts, should only hear 200hz
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playtime = 5;
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playtime = 5;
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play_continuous(x, fs, playtime)
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%play_continuous(x, fs, playtime)
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attack = 0.2;
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decay = 0.1;
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sustain = 0.8;
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release = 0.4;
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x = DarellAnnePitchEnvelope(x, Fs, attack,decay,sustain,release);
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attack = 0.2;
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attack = 0.2;
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decay = 0.2;
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decay = 0.2;
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@ -1,6 +1,6 @@
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function output = PitchEnvelopeSelect(input, Fs, attack,decay,sustain,release,number)
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function output = PitchEnvelopeSelect(input, Fs, attack,decay,sustain,release,number)
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if(number == "Option 1")
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if(number == "Option 1")
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output = DarellAmplitudeEnvelope(input, Fs, attack,decay,sustain,release);
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output = DarellAnnePitchEnvelope(input, Fs, attack,decay,sustain,release);
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else
|
else
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output = input;
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output = input;
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end
|
end
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@ -5,7 +5,10 @@ function output = SoundGeneratorSelect(amplitude, frequency, phase, fs, duration
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output = generate_square(amplitude, frequency, phase, fs, duration, duty);
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output = generate_square(amplitude, frequency, phase, fs, duration, duty);
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elseif(number == "Option 3")
|
elseif(number == "Option 3")
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output = generate_triangle(amplitude, frequency, phase, fs, duration, duty);
|
output = generate_triangle(amplitude, frequency, phase, fs, duration, duty);
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|
elseif(number == "Option 4")
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|
output = generate_sawtooth(amplitude, frequency, phase, fs, duration, duty);
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elseif(number == "Option 5")
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output = generate_white(amplitude, frequency, phase, fs, duration, duty);
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else
|
else
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output = 0;
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output = 0;
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end
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end
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BIN
src/Strong_Bassline.mp3
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BIN
src/Strong_Bassline.mp3
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62
src/bandreject_filter.m
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62
src/bandreject_filter.m
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@ -0,0 +1,62 @@
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function output_y = bandreject_filter(Input, Fs, Low, High)
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% A filter that lets through most frequencies unaltered
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% but attentuates the frequencies in the specified range to
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% very low levels
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% (basically exliminates them)
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% By Yalu Ouyang
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% Input: the input signal in the time domain
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% Fs: the sampling frequency
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% Low: the lower limit of the specified range
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% High: the upper limit of the specified range
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% Returns Output: the filtered signal in the time domain
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len = length(Input);
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F = Fs * (-len/2 : (len/2 - 1)) / len ;
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% modified signal in the frequency domain
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% using Fourier Transform
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mod_freq = fftshift(fft(Input));
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|
len_f = length(mod_freq);
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% use this array to record the frequencies
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% that should pass through
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% 0 indicates reject
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% 1 indicates pass
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|
multiplier = zeros([1,len_f]);
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|
for index = 1 : len_f
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% within range of band reject
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% so elminate these frequencies
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if ((Low < abs(F(index))) && (abs(F(index)) < High))
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|
multiplier(index) = 0;
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|
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|
% outside of specified range
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% so shoudln't be altered
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||||||
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else
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multiplier(index) = 1;
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||||||
|
end
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||||||
|
end
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% filtered signal in the frequency domain
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filtered_mod_freq = fftshift(mod_freq .* multiplier);
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% convert signal back to the time domain
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|
Output = real(ifft(filtered_mod_freq));
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|
end
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% This function is useful for eliminating
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% unwanted signals that have frequencies close to the
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% median frequency of the original signal
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% (consider overall frequencies as one part,
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|
% this elminates the middle portion)
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|
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% Fourier transform is applied in this function
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|
% to make it easier to eliminate specified
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% frequencies of the signal
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% (easier to do so in the frequency domain)
|
55
src/epic_effect_schluep.m
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55
src/epic_effect_schluep.m
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function output = epic_effect_schluep(input, Fs, LOW, MED, HIGH)
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|
% epic_effect_schluep: Outputs a more "epic" version of the input sound.
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|
% This is done by amplifying low frequencies and by implementing a chorus
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|
% effect. A chorus effect is created when multiple copies of sound delayed
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|
% by a small, random amount are added to the original signal. Works best on
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% songs with a stronger bassline.
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|
% Try this function out with "Strong_Bassline.mp3".
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% CONTRIBUTORS:
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||||||
|
% Nicolas Schluep: Function Author
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|
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|
% DOCUMENTATION:
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||||||
|
% input: The input sound in the time-domain.
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|
% Fs: The sampling rate of the input signal. A typical value is 44100 Hz.
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|
% HIGH: The maximum frequency the filter will amplify. A typical value for
|
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|
% this variable is 1000 Hz.
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|
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|
non_stereophonic = input(:, 1); % Removes the sterophonic property of the input sound
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|
% by just taking the first column of data.
|
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|
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|
Len = length(non_stereophonic);
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|
F = Fs * ((-Len/2) : ((Len/2) - 1)) / Len; % Creating the array of frequencies
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|
% which the FFT Shifted version of the signal can be plotted against.
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|
inputFreq = fftshift(fft(non_stereophonic)); % Creates the Fourier Transform of the
|
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|
% input signal. fftshift() makes it such that the zero frequency is at the
|
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|
% center of the array.
|
||||||
|
lowAmplifyFilter = zeros(1, length(inputFreq));
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|
|
||||||
|
% Creating a filter which amplifies lower frequencies.
|
||||||
|
for i = 1:length(lowAmplifyFilter)
|
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|
if abs(F(i)) < HIGH
|
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|
lowAmplifyFilter(i) = 1.25;
|
||||||
|
else
|
||||||
|
lowAmplifyFilter(i) = 1.00;
|
||||||
|
end
|
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|
end
|
||||||
|
|
||||||
|
lowPassedInput = inputFreq .* transpose(lowAmplifyFilter); %Apply the "lowAmplifyFilter".
|
||||||
|
|
||||||
|
% Adding the chorus effect.
|
||||||
|
realOutput = real(ifft(fftshift(lowPassedInput)));
|
||||||
|
output = realOutput;
|
||||||
|
|
||||||
|
% Adding 100 randomly delayed signals to the original signal which creates the chorus effect.
|
||||||
|
for i = 1:100
|
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|
currentDelay = 0.003 * rand(); % The current delay of the sound in seconds.
|
||||||
|
currentIndex = round(currentDelay * Fs); % Find the first index where the sound should start playing.
|
||||||
|
delayedOutput = [zeros(currentIndex, 1); realOutput]; % Adds "currentIndex" zeros to the front of the
|
||||||
|
% "realOutput" vector to create a slightly delayed version of the signal.
|
||||||
|
delayedOutput = delayedOutput(1:length(realOutput)); % Truncates the "delayedOutput"
|
||||||
|
% vector so that it can be added to the "realOutput" vector.
|
||||||
|
output = output + delayedOutput;
|
||||||
|
end
|
||||||
|
|
||||||
|
output = output ./ 100; % Divide by 100 to decrease the amplitude of the sound to a normal level.
|
29
src/fade_in.m
Normal file
29
src/fade_in.m
Normal file
@ -0,0 +1,29 @@
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|
function output = fade_in(input, time)
|
||||||
|
% Creates a fade-in sound effect that lasts a given
|
||||||
|
% time parameter of the input sound signal
|
||||||
|
% By Yalu Ouyang
|
||||||
|
|
||||||
|
|
||||||
|
% input: a 1D array that represents the sound signal in the time domain
|
||||||
|
% time: how long the fade in effect should last
|
||||||
|
% Shouldn't be longer than the input signal (in which case the function
|
||||||
|
% treats it as the duration of the signal)
|
||||||
|
% Returns modified signal in the time domain (output).
|
||||||
|
|
||||||
|
len = length(input);
|
||||||
|
|
||||||
|
% if time parameter longer than signal, treat time as
|
||||||
|
% the duration of original signal
|
||||||
|
if time > len
|
||||||
|
time = len
|
||||||
|
end
|
||||||
|
|
||||||
|
% set multiplier as 1D array
|
||||||
|
% fade in effect: from no volume to full volume of signal
|
||||||
|
multiplier = (1 : time) / time;
|
||||||
|
|
||||||
|
% the resulting fade-in output
|
||||||
|
output = input .* multiplier;
|
||||||
|
end
|
||||||
|
|
||||||
|
% This is useful for making videos, specifically the intro part
|
32
src/fade_out.m
Normal file
32
src/fade_out.m
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
function output = fade_out(input, time)
|
||||||
|
% Creates a fade-out sound effect that lasts a given
|
||||||
|
% time parameter of the input sound signal
|
||||||
|
% By Yalu Ouyang
|
||||||
|
|
||||||
|
% input: a 1D array that represents the sound signal in the time domain
|
||||||
|
% time: how long the fade out effect should last
|
||||||
|
% Shouldn't be longer than the input signal
|
||||||
|
% (in which case the function treats it as the duration of the signal)
|
||||||
|
% Returns modified signal in the time domain (output).
|
||||||
|
|
||||||
|
len = length(input);
|
||||||
|
|
||||||
|
% if time parameter longer than signal, treat time as
|
||||||
|
% the duration of original signal
|
||||||
|
if time > len
|
||||||
|
time = len
|
||||||
|
end
|
||||||
|
|
||||||
|
% set multiplier as 1D array
|
||||||
|
|
||||||
|
multiplier = (1 : time) / time;
|
||||||
|
|
||||||
|
% fade out effect: from full volume of signal to no volume
|
||||||
|
multiplier = flip(multiplier)
|
||||||
|
|
||||||
|
% the resulting fade-in output
|
||||||
|
output = input .* multiplier;
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
% This is useful for creating videos, specifically the outro part
|
56
src/muffled_effect_schluep.m
Normal file
56
src/muffled_effect_schluep.m
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
function output = muffled_effect_schluep(input, Fs, LOW, MED, HIGH)
|
||||||
|
% muffled_effect_schluep: Outputs a muffled version of the the original input
|
||||||
|
% sound in the time domain. This makes it sound as if the audio is being
|
||||||
|
% played in another room.
|
||||||
|
% Try this function out with "Strong_Bassline.mp3".
|
||||||
|
|
||||||
|
% CONTRIBUTORS:
|
||||||
|
% Nicolas Schluep: Function Author
|
||||||
|
|
||||||
|
% DOCUMENTATION:
|
||||||
|
% input: The input sound in the time-domain.
|
||||||
|
% Fs: The sampling rate of the input signal. A typical value is 44100 Hz.
|
||||||
|
% HIGH: The maximum frequency that the low-pass filter will let pass. A
|
||||||
|
% typical value for this variable is 1000 Hz.
|
||||||
|
|
||||||
|
non_stereophonic = input(:, 1); % Removes the sterophonic property of the input sound
|
||||||
|
% by just taking the first column of data.
|
||||||
|
|
||||||
|
Len = length(non_stereophonic);
|
||||||
|
F = Fs * ((-Len/2) : ((Len/2) - 1)) / Len; % Creating the array of frequencies
|
||||||
|
% which the FFT Shifted version of the signal can be plotted against.
|
||||||
|
inputFreq = fftshift(fft(non_stereophonic)); % Creates the Fourier Transform of the
|
||||||
|
% input signal. fftshift() makes it such that the zero frequency is at the
|
||||||
|
% center of the array.
|
||||||
|
lowPassFilter = zeros(1, length(inputFreq));
|
||||||
|
|
||||||
|
% Creating Low Pass Filter
|
||||||
|
for i = 1:length(lowPassFilter)
|
||||||
|
if abs(F(i)) < HIGH
|
||||||
|
lowPassFilter(i) = 1;
|
||||||
|
else
|
||||||
|
lowPassFilter(i) = 0;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
lowPassedInput = inputFreq .* transpose(lowPassFilter); %Apply the low-pass filter.
|
||||||
|
|
||||||
|
% Adding a slight reverb effect.
|
||||||
|
realOutput = real(ifft(fftshift(lowPassedInput)));
|
||||||
|
|
||||||
|
delay = 0.001; % The delay of the sound in seconds.
|
||||||
|
index = round(delay*Fs); % Find the first index where sound should start playing
|
||||||
|
% by multiplying the delay by the sampling frequency.
|
||||||
|
delayedOutput = [zeros(index, 1); realOutput]; % Adds "index" zeros to the front of the
|
||||||
|
% "realOutput" vector to create a slightly delayed version of the signal.
|
||||||
|
delayedOutput = delayedOutput(1:length(realOutput)); % Truncates the "delayedOutput"
|
||||||
|
% vector so that it can be added to the "realOutput" vector.
|
||||||
|
|
||||||
|
output = (realOutput + delayedOutput) ./ 2.0; % Adds the "realOutput" and "delayedOutput"
|
||||||
|
% vectors to create a reverb effect. Divides by 2 to avoid clipping
|
||||||
|
% effects.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
62
src/seperate_prevalent_schluep.m
Normal file
62
src/seperate_prevalent_schluep.m
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
function output = seperate_prevalent_schluep(input, Fs, LOW, MED, HIGH)
|
||||||
|
% seperate_prevalent_schluep: Attempts to seperate the most prevalent frequencies
|
||||||
|
% from the input sound by finding the most prevalent frequencies and applying
|
||||||
|
% a band-pass filter to a small region around those frequencies.
|
||||||
|
% Try this function out with "Strong_Bassline.mp3".
|
||||||
|
|
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|
% CONTRIBUTORS:
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|
% Nicolas Schluep: Function Author
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|
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|
% DOCUMENTATION:
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|
% input: The input sound in the time-domain.
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% Fs: The sampling rate of the input signal. A typical value is 44100 Hz.
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% HIGH: The maximum distance around the maximum frequency value that will
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|
% not be attenuated. A good range of values is usually 250-500 Hz, but it
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|
% depends on the input sound.
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|
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non_stereophonic = input(:, 1); % Removes the sterophonic property of the input sound
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|
% by just taking the first column of data.
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||||||
|
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||||||
|
Len = length(non_stereophonic);
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|
F = Fs * ((-Len/2) : ((Len/2) - 1)) / Len; % Creating the array of frequencies
|
||||||
|
% which the FFT Shifted version of the signal can be plotted against.
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||||||
|
inputFreq = fftshift(fft(non_stereophonic)); % Creates the Fourier Transform of the
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||||||
|
% input signal. fftshift() makes it such that the zero frequency is at the
|
||||||
|
% center of the array.
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||||||
|
bandPassFilter = zeros(1, length(inputFreq));
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||||||
|
|
||||||
|
maxAmplitude = 0;
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||||||
|
mostPrevalentFrequency = 0;
|
||||||
|
|
||||||
|
% Finding the most prevalent frequency.
|
||||||
|
for i = round(length(inputFreq)/2):length(inputFreq)
|
||||||
|
if inputFreq(i) > maxAmplitude
|
||||||
|
maxAmplitude = inputFreq(i);
|
||||||
|
mostPrevalentFrequency = F(i);
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
% Determining maximum and minimum frequency values for the Band Pass filter.
|
||||||
|
maxFrequency = mostPrevalentFrequency + HIGH;
|
||||||
|
minFrequency = mostPrevalentFrequency - HIGH;
|
||||||
|
|
||||||
|
if minFrequency < 0.0
|
||||||
|
minFrequency = 0.0;
|
||||||
|
end
|
||||||
|
|
||||||
|
% Creating the Band-Pass filter.
|
||||||
|
for i = 1:length(bandPassFilter)
|
||||||
|
if (abs(F(i)) < maxFrequency) && (abs(F(i)) > minFrequency)
|
||||||
|
bandPassFilter(i) = 1;
|
||||||
|
else
|
||||||
|
bandPassFilter(i) = 0;
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
bandPassedInput = inputFreq .* transpose(bandPassFilter); %Apply the Band-Pass Filter.
|
||||||
|
|
||||||
|
output = real(ifft(fftshift(bandPassedInput)));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
Reference in New Issue
Block a user