add modifiers and functionality

Signed-off-by: Arthur Lu <learthurgo@gmail.com>
This commit is contained in:
Arthur Lu 2023-04-13 17:47:12 -07:00
parent 54ccf63a59
commit f884e02c23
3 changed files with 355 additions and 59 deletions

View File

@ -9,6 +9,10 @@
box-sizing: border-box;
}
p {
margin: 0px;
}
div.flex {
display: flex;
flex-direction: row;
@ -23,6 +27,16 @@ div.grid {
gap: 10px;
}
div.nowrap {
flex-wrap: nowrap;
}
@media (max-width: 600px) {
div.mobile {
display: block;
}
}
body {
min-height: 100vh;
background-color: var(--background-color);
@ -34,30 +48,44 @@ main {
margin-right: auto;
background-color: var(--page-color);
color: var(--text-color);
padding: 10px;
border: 1px solid var(--text-color);
border-radius: 10px;
box-shadow: 5px 5px 5px var(--shadow-color);
width: fit-content;
max-width: max(50%, 720px);
}
main > form > * {
margin-top: 10px;
border-bottom: 1px solid var(--text-color);
padding-top: 10px;
padding-bottom: 10px;
}
main > form > *:last-child {
border-bottom: none;
}
input, select {
width: fit-content;
border: none;
border-bottom: 1px dashed var(--text-color);
background-color: var(--page-color);
width: 100%;
}
input[type="number"] {
min-width: 6ch;
min-width: 4ch;
}
input[type="text"] {
min-width: 20ch;
input[type="checkbox"] {
width: min-content;
}
label {
display: flex;
align-items: center;
gap: 10px;
}
h1 {
text-align: center;
}
.none {
display: none;
}

274
sheet.js
View File

@ -0,0 +1,274 @@
window.addEventListener("DOMContentLoaded", init);
let combatModifiers = [
{
category: "Saves",
items: [
{
name: "Resilience",
type: "full",
value: function (e) { return Math.max(e.STR, e.END) + e.training + (e.mb * e.mastery); }
},
{
name: "Reflex",
type: "full",
value: function (e) { return Math.max(e.AGI, e.WIT) + e.training + (e.mb * e.mastery); }
},
{
name: "Resolve",
type: "full",
value: function (e) { return Math.max(e.INT, e.CHA) + e.training + (e.mb * e.mastery); }
}
]
},
{
category: "Weapon",
items: [
{
name: "Simple",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Brawl",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Bludgeon",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Axe",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Polearm",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Sword",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Archery",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
},
{
name: "Firearm",
type: "full",
value: function (e) { return Math.max(e.STR, e.AGI) + e.training + (e.mb * e.mastery); }
}
]
},
{
category: "Armor",
items: [
{
name: "Unarmored",
type: "training-only",
value: function (e) { return }
},
{
name: "Light",
type: "training-only",
value: function (e) { return }
},
{
name: "Medium",
type: "training-only",
value: function (e) { return }
},
{
name: "Heavy",
type: "training-only",
value: function (e) { return }
}
]
}
]
let rpModifiers = [
{
category: "Skills",
items: [
{
name: "Athletics",
type: "full",
value: function (e) { return e.STR + e.training + (e.mb * e.mastery); }
},
{
name: "Fortitude",
type: "full",
value: function (e) { return e.END + e.training + (e.mb * e.mastery); }
},
{
name: "Acrobatics",
type: "full",
value: function (e) { return e.AGI + e.training + (e.mb * e.mastery); }
},
{
name: "Stealth",
type: "full",
value: function (e) { return e.AGI + e.training + (e.mb * e.mastery); }
},
{
name: "Thievery",
type: "full",
value: function (e) { return e.AGI + e.training + (e.mb * e.mastery); }
},
{
name: "Animal_Handling",
type: "full",
value: function (e) { return e.WIT + e.training + (e.mb * e.mastery); }
},
{
name: "Intuition",
type: "full",
value: function (e) { return e.WIT + e.training + (e.mb * e.mastery); }
},
{
name: "Perception",
type: "full",
value: function (e) { return e.WIT + e.training + (e.mb * e.mastery); }
},
{
name: "Streetwise",
type: "full",
value: function (e) { return e.WIT + e.training + (e.mb * e.mastery); }
},
{
name: "Survival",
type: "full",
value: function (e) { return e.WIT + e.training + (e.mb * e.mastery); }
},
{
name: "Arcana",
type: "full",
value: function (e) { return e.INT + e.training + (e.mb * e.mastery); }
},
{
name: "Crafting",
type: "full",
value: function (e) { return e.INT + e.training + (e.mb * e.mastery); }
},
{
name: "Investigation",
type: "full",
value: function (e) { return e.INT + e.training + (e.mb * e.mastery); }
},
{
name: "Medicine",
type: "full",
value: function (e) { return e.INT + e.training + (e.mb * e.mastery); }
},
{
name: "Lore",
type: "textarea",
value: function (e) { return e.INT + e.training + (e.mb * e.mastery); }
},
{
name: "Deception",
type: "full",
value: function (e) { return e.CHA + e.training + (e.mb * e.mastery); }
},
{
name: "Intimidation",
type: "full",
value: function (e) { return e.CHA + e.training + (e.mb * e.mastery); }
},
{
name: "Performance",
type: "full",
value: function (e) { return e.CHA + e.training + (e.mb * e.mastery); }
},
{
name: "Persuasion",
type: "full",
value: function (e) { return e.CHA + e.training + (e.mb * e.mastery); }
}
]
}
]
function init () {
populateModifiers("#combat-modifiers", combatModifiers);
window.setInterval(() => { setAllValues(combatModifiers) }, 250);
populateModifiers("#rp-modifiers", rpModifiers);
setAllValues(rpModifiers);
window.setInterval(() => { setAllValues(rpModifiers) }, 250);
}
function populateModifiers(container, data) {
let area = document.querySelector(container);
for (let i in data) {
let category = data[i];
let categoryDiv = document.createElement("div");
area.append(categoryDiv);
categoryDiv.style = "display: contents;";
categoryDiv.innerHTML = `<p style="grid-column: 1 / span 4;"><b>${category.category}</b></p>`;
for (let j in data[i].items) {
let item = data[i].items[j];
if (item.type === "full") {
categoryDiv.innerHTML += `
<div style="display: contents;">
<p>${item.name}</p>
<label>Training<input id="${category.category}-${item.name}-training" name="${category.category}-${item.name}-training" type="number"></label>
<label>MB<input id="${category.category}-${item.name}-mb" name="${category.category}-${item.name}-mb" type="checkbox"></label>
<output id="${category.category}-${item.name}-result"></output>
</div>
`;
}
else if (item.type === "training-only"){
categoryDiv.innerHTML += `
<div style="display: contents;">
<p>${item.name}</p>
<label style="grid-column: 2 / span 3;">Training<input id="${category.category}-${item.name}-training" name="${category.category}-${item.name}-training" type="checkbox"></label>
<input id="${category.category}-${item.name}-mb" name="${category.category}-${item.name}-mb" type="checkbox" hidden>
<output class="none" id="${category.category}-${item.name}-result"></output>
</div>
`;
}
else if (item.type === "textarea") {
categoryDiv.innerHTML += `
<div style="display: contents;">
<textarea></textarea>
<label>Training<input id="${category.category}-${item.name}-training" name="${category.category}-${item.name}-training" type="number"></label>
<label>MB<input id="${category.category}-${item.name}-mb" name="${category.category}-${item.name}-mb" type="checkbox"></label>
<output id="${category.category}-${item.name}-result"></output>
</div>
`;
}
}
}
}
function setAllValues (data) {
for (let i in data) {
let category = data[i];
for (let j in data[i].items) {
let item = data[i].items[j];
setModifierVal(category.category, item.name, item.value);
}
}
}
function setModifierVal (category, name, value) {
let e = {};
e.STR = Number(document.querySelector("#str").value);
e.END = Number(document.querySelector("#end").value);
e.AGI = Number(document.querySelector("#agi").value);
e.WIT = Number(document.querySelector("#wit").value);
e.INT = Number(document.querySelector("#int").value);
e.CHA = Number(document.querySelector("#cha").value);
e.training = Number(document.querySelector(`#${category}-${name}-training`).value);
e.mb = Number(document.querySelector(`#${category}-${name}-mb`).checked);
e.mastery = Number(document.querySelector("#mastery").value);
document.querySelector(`#${category}-${name}-result`).innerText = value(e);
}

View File

@ -1,6 +1,7 @@
<!DOCTYPE html>
<html>
<html lang="en">
<head>
<title>Character Sheet - SotSA</title>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="https://www.w3schools.com/w3css/4/w3.css">
@ -11,58 +12,51 @@
<main class="w3-container w3-card-4 w3-padding" style="max-width: 80ch; margin-left: auto; margin-right: auto;">
<h1 class="w3-center">Songs of the Second Age: Character Sheet</h1>
<form class="w3-container">
<div class="w3-container">
<label>Player<input class="w3-input w3-border" id="player" name="player" type="text"></label>
<label>Name<input class="w3-input w3-border" id="name" name="name" type="text"></label>
<label>Level<input class="w3-input w3-border" id="level" name="level" type="text"></label>
<label>Species<input class="w3-input w3-border" id="species" name="species" type="text"></label>
<label>Background<input class="w3-input w3-border" id="background" name="background" type="text"></label>
<label>Class<input class="w3-input w3-border" id="class" name="class" type="text"></label>
<div class="mobile grid" style="grid-template-columns: auto auto auto;">
<label>Player<input id="player" name="player" type="text"></label>
<label>Name<input id="name" name="name" type="text"></label>
<label>Level<input id="level" name="level" type="number"></label>
<label>Species<input id="species" name="species" type="text"></label>
<label>Background<input id="background" name="background" type="text"></label>
<label>Class<input id="class" name="class" type="text"></label>
</div>
<div class="w3-container">
<label for="health">Health</label><input class="w3-input w3-border" id="health" name="health" type="number">
<label for="stamina">Stamina</label><input class="w3-input w3-border" id="stamina" name="stamina" type="number">
<div class="mobile grid" style="grid-template-columns: auto auto;">
<label>Health<input id="health" name="health" type="number"></label>
<label>Stamina<input id="stamina" name="stamina" type="number"></label>
<div class="grid" style="grid-column: 1 / span 2; grid-template-columns: auto auto auto auto auto;">
<label>Deathrolls</label>
<label>W<input id="deathroll-w" name="deathroll-w" type="checkbox"></label>
<label>S<input id="deathroll-s" name="deathroll-s" type="checkbox"></label>
<label>D<input id="deathroll-d" name="deathroll-d" type="checkbox"></label>
<label>I<input id="deathroll-i" name="deathroll-i" type="checkbox"></label>
</div>
</div>
<div class="w3-container">
<label>Deathrolls</label>
<div class="w3-container">
<label>W</label><input class="w3-input w3-border" type="checkbox">
<label>S</label><input class="w3-input w3-border" type="checkbox">
<label>D</label><input class="w3-input w3-border" type="checkbox">
<label>I</label><input class="w3-input w3-border" type="checkbox">
</div>
<div class="mobile grid" style="grid-template-columns: repeat(6, calc((100% / 6) - 10px));">
<label style="flex-direction: column;"><p><u>Str</u>ength</p><input id="str" name="str" type="number"></label>
<label style="flex-direction: column;"><p><u>End</u>urance</p><input id="end" name="end" type="number"></label>
<label style="flex-direction: column;"><p><u>Agi</u>lity</p><input id="agi" name="agi" type="number"></label>
<label style="flex-direction: column;"><p><u>Wit</u>s</p><input id="wit" name="wit" type="number"></label>
<label style="flex-direction: column;"><p><u>Int</u>elligence</p><input id="int" name="int" type="number"></label>
<label style="flex-direction: column;"><p><u>Cha</u>risma</p><input id="cha" name="cha" type="number"></label>
</div>
<div class="w3-container">
<label for="str"><u>Str</u>ength</label>
<input class="w3-input w3-border" id="str" name="str" type="number">
<label for="end"><u>End</u>urance</label>
<input class="w3-input w3-border" id="end" name="end" type="number">
<label for="agi"><u>Agi</u>lity</label>
<input class="w3-input w3-border" id="agi" name="agi" type="number">
<label for="wit"><u>Wit</u>s</label>
<input class="w3-input w3-border" id="wit" name="wit" type="number">
<label for="int"><u>Int</u>elligence</label>
<input class="w3-input w3-border" id="int" name="int" type="number">
<label for="cha"><u>Cha</u>risma</label>
<input class="w3-input w3-border" id="cha" name="cha" type="number">
<div class="mobile grid" style="grid-template-columns: repeat(6, calc((100% / 6) - 10px));">
<label style="flex-direction: column;">Armor<input id="armor" name="armor" type="number"></label>
<label style="flex-direction: column;">Soak<input id="soak" name="soak" type="number"></label>
<label style="flex-direction: column;">Speed<input id="speed" name="speed" type="number"></label>
<label style="flex-direction: column;">Initiative<input id="initiative" name="initiative" type="number"></label>
<label style="flex-direction: column;">Mastery<input id="mastery" name="mastery" type="number"></label>
<label for="bulk" style="flex-direction: column;">Bulk
<label class="none" for="max-bulk">Max Bulk</label>
<div class="flex" style="flex-wrap: nowrap;">
<input id="bulk" name="bulk" type="number">
<p>/</p>
<input id="max-bulk" name="max-bulk" type="number">
</div>
</label>
</div>
<div class="w3-container">
<label for="armor">Armor</label>
<input class="w3-input w3-border" id="armor" name="armor" type="number">
<label for="soak">Soak</label>
<input class="w3-input w3-border" id="soak" name="soak" type="number">
<label for="speed">Speed</label>
<input class="w3-input w3-border" id="speed" name="speed" type="number">
<label for="initiative">Initiative</label>
<input class="w3-input w3-border" id="initiative" name="initiative" type="number">
<label for="mastery">Mastery</label>
<input class="w3-input w3-border" id="mastery" name="mastery" type="number">
<label for="bulk">Bulk</label>
<div style="display: flex; flex-direction: row; align-items: center;">
<input class="w3-input w3-border" id="bulk" name="bulk" type="number">
<p class="w3-margin-left w3-margin-right" style="margin: 0px;">/</p>
<input class="w3-input w3-border" id="max-bulk" name="max-bulk" type="number">
</div>
<div class="w3-row w3-mobile w3-row-padding w3-stretch" style="margin-top: 10px; margin-bottom: 10px;">
<div class="w3-half mobile grid" style="grid-template-columns: auto auto auto auto;" id="combat-modifiers"></div>
<div class="w3-half mobile grid" style="grid-template-columns: auto auto auto auto;" id="rp-modifiers"></div>
</div>
</form>
</main>