170 lines
4.0 KiB
Go
170 lines
4.0 KiB
Go
package wfa
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import (
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"math"
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"strings"
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"golang.org/x/exp/constraints"
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)
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func UIntToString(num uint) string { // num assumed to be positive
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var builder strings.Builder
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for num > 0 {
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digit := num % 10
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builder.WriteRune(rune('0' + digit))
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num /= 10
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}
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// Reverse the string as we built it in reverse order
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str := []rune(builder.String())
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for i, j := 0, len(str)-1; i < j; i, j = i+1, j-1 {
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str[i], str[j] = str[j], str[i]
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}
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return string(str)
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}
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func RunLengthDecode(encoded string) string {
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decoded := strings.Builder{}
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length := len(encoded)
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i := 0
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for i < length {
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// If the current character is a digit, we need to extract the run length
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runLength := 0
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for i < length && encoded[i] >= '0' && encoded[i] <= '9' {
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runLength = runLength*10 + int(encoded[i]-'0')
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i++
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}
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// The next character will be the character to repeat
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if i < length {
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char := encoded[i]
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for j := 0; j < runLength; j++ {
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decoded.WriteByte(char)
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}
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i++ // Move past the character
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}
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}
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return decoded.String()
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}
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func SafeMin[T constraints.Integer](values []T, idx int) T {
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return values[idx]
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}
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func SafeMax[T constraints.Integer](values []T, idx int) T {
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return values[idx]
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}
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func SafeArgMax[T constraints.Integer](valids []bool, values []T) (bool, int) {
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hasValid := false
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maxIndex := 0
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maxValue := math.MinInt
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for i := 0; i < len(valids); i++ {
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if valids[i] && int(values[i]) > maxValue {
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hasValid = true
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maxIndex = i
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maxValue = int(values[i])
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}
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}
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if hasValid {
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return true, maxIndex
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} else {
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return false, 0
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}
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}
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func SafeArgMin[T constraints.Integer](valids []bool, values []T) (bool, int) {
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hasValid := false
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minIndex := 0
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minValue := math.MaxInt
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for i := 0; i < len(valids); i++ {
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if valids[i] && int(values[i]) < minValue {
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hasValid = true
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minIndex = i
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minValue = int(values[i])
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}
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}
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if hasValid {
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return true, minIndex
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} else {
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return false, 0
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}
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}
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func NextLoHi(M *WavefrontComponent, I *WavefrontComponent, D *WavefrontComponent, score int, penalties Penalty) (int, int) {
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x := penalties.X
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o := penalties.O
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e := penalties.E
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a_ok, a_lo, a_hi := M.GetLoHi(score - x)
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b_ok, b_lo, b_hi := M.GetLoHi(score - o - e)
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c_ok, c_lo, c_hi := I.GetLoHi(score - e)
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d_ok, d_lo, d_hi := D.GetLoHi(score - e)
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ok_lo, idx := SafeArgMin(
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[]bool{a_ok, b_ok, c_ok, d_ok},
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[]int{a_lo, b_lo, c_lo, d_lo},
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)
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lo := SafeMin([]int{a_lo, b_lo, c_lo, d_lo}, idx) - 1
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ok_hi, idx := SafeArgMax(
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[]bool{a_ok, b_ok, c_ok, d_ok},
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[]int{a_hi, b_hi, c_hi, d_hi},
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)
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hi := SafeMax([]int{a_hi, b_hi, c_hi, d_hi}, idx) + 1
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if ok_lo && ok_hi {
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M.SetLoHi(score, lo, hi)
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I.SetLoHi(score, lo, hi)
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D.SetLoHi(score, lo, hi)
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}
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return lo, hi
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}
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func NextI(M *WavefrontComponent, I *WavefrontComponent, score int, k int, penalties Penalty) {
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o := penalties.O
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e := penalties.E
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a_ok, a, _ := M.GetVal(score-o-e, k-1)
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b_ok, b, _ := I.GetVal(score-e, k-1)
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ok, nextITraceback := SafeArgMax([]bool{a_ok, b_ok}, []uint32{a, b})
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nextIVal := SafeMax([]uint32{a, b}, nextITraceback) + 1 // important that the +1 is here
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if ok {
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I.SetVal(score, k, nextIVal, []Traceback{OpenIns, ExtdIns}[nextITraceback])
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}
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}
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func NextD(M *WavefrontComponent, D *WavefrontComponent, score int, k int, penalties Penalty) {
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o := penalties.O
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e := penalties.E
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a_ok, a, _ := M.GetVal(score-o-e, k+1)
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b_ok, b, _ := D.GetVal(score-e, k+1)
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ok, nextDTraceback := SafeArgMax([]bool{a_ok, b_ok}, []uint32{a, b})
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nextDVal := SafeMax([]uint32{a, b}, nextDTraceback)
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if ok {
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D.SetVal(score, k, nextDVal, []Traceback{OpenDel, ExtdDel}[nextDTraceback])
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}
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}
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func NextM(M *WavefrontComponent, I *WavefrontComponent, D *WavefrontComponent, score int, k int, penalties Penalty) {
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x := penalties.X
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a_ok, a, _ := M.GetVal(score-x, k)
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a++ // important to have +1 here
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b_ok, b, _ := I.GetVal(score, k)
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c_ok, c, _ := D.GetVal(score, k)
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ok, nextMTraceback := SafeArgMax([]bool{a_ok, b_ok, c_ok}, []uint32{a, b, c})
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nextMVal := SafeMax([]uint32{a, b, c}, nextMTraceback)
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if ok {
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M.SetVal(score, k, nextMVal, []Traceback{Sub, Ins, Del}[nextMTraceback])
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}
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}
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