various optimizations to compute time,
add more profiling options to make test
This commit is contained in:
parent
aed3ac6f8f
commit
a3beca4ed2
16
Makefile
16
Makefile
@ -7,11 +7,19 @@ build: clean
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clean:
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@echo "======================== Cleaning Project ======================"
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go clean
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rm -f dist/wfa.wasm
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rm -f dist/wfa.wasm cover.prof cpu.prof mem.prof test.test
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test:
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@echo "======================== Running Tests ========================="
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go test -v -cover -coverpkg=./pkg/ -coverprofile coverage ./test/
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go test -v -cover -coverpkg=./pkg/ -coverprofile cover.prof -cpuprofile cpu.prof -memprofile mem.prof ./test/
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@echo "======================= Coverage Report ========================"
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go tool cover -func=coverage
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@rm -f coverage
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go tool cover -func=cover.prof
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@rm -f cover.prof
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@echo "==================== CPU Performance Report ===================="
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go tool pprof -top cpu.prof
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@rm -f cpu.prof
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@echo "=================== Memory Performance Report =================="
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go tool pprof -top mem.prof
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@rm -f mem.prof
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@rm -f test.test
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@ -16,16 +16,12 @@ func (a *IntegerSlice[T]) TranslateIndex(idx int) int {
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func (a *IntegerSlice[T]) Valid(idx int) bool {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx < len(a.valid) { // idx is in the slice
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return a.valid[actualIdx]
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} else { // idx is out of the slice
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return false
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}
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return 0 <= actualIdx && actualIdx < len(a.valid) && a.valid[actualIdx]
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}
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func (a *IntegerSlice[T]) Get(idx int) T {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx < len(a.valid) { // idx is in the slice
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if 0 <= actualIdx && actualIdx < len(a.valid) && a.valid[actualIdx] { // idx is in the slice
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return a.data[actualIdx]
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} else { // idx is out of the slice
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return a.defaultValue
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@ -36,12 +32,12 @@ func (a *IntegerSlice[T]) Set(idx int, value T) {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx >= len(a.valid) { // idx is outside the slice
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// expand data array to actualIdx
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newData := make([]T, actualIdx+1)
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newData := make([]T, 2*actualIdx+1)
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copy(newData, a.data)
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a.data = newData
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// expand valid array to actualIdx
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newValid := make([]bool, actualIdx+1)
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newValid := make([]bool, 2*actualIdx+1)
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copy(newValid, a.valid)
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a.valid = newValid
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}
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@ -50,6 +46,20 @@ func (a *IntegerSlice[T]) Set(idx int, value T) {
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a.valid[actualIdx] = true
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}
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func (a *IntegerSlice[T]) Preallocate(lo int, hi int) {
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actualLo := a.TranslateIndex(lo)
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actualHi := a.TranslateIndex(hi)
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size := max(actualHi, actualLo)
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// expand data array to actualIdx
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newData := make([]T, size+1)
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a.data = newData
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// expand valid array to actualIdx
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newValid := make([]bool, size+1)
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a.valid = newValid
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}
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type PositiveSlice[T any] struct {
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data []T
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valid []bool
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@ -62,16 +72,12 @@ func (a *PositiveSlice[T]) TranslateIndex(idx int) int {
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func (a *PositiveSlice[T]) Valid(idx int) bool {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx >= 0 && actualIdx < len(a.valid) { // idx is in the slice
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return a.valid[actualIdx]
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} else { // idx is out of the slice
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return false
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}
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return 0 <= actualIdx && actualIdx < len(a.valid) && a.valid[actualIdx]
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}
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func (a *PositiveSlice[T]) Get(idx int) T {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx >= 0 && actualIdx < len(a.valid) { // idx is in the slice
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if 0 <= actualIdx && actualIdx < len(a.valid) && a.valid[actualIdx] { // idx is in the slice
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return a.data[actualIdx]
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} else { // idx is out of the slice
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return a.defaultValue
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@ -82,12 +88,12 @@ func (a *PositiveSlice[T]) Set(idx int, value T) {
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actualIdx := a.TranslateIndex(idx)
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if actualIdx < 0 || actualIdx >= len(a.valid) { // idx is outside the slice
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// expand data array to actualIdx
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newData := make([]T, actualIdx+1)
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newData := make([]T, 2*actualIdx+1)
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copy(newData, a.data)
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a.data = newData
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// expand valid array to actualIdx
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newValid := make([]bool, actualIdx+1)
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newValid := make([]bool, 2*actualIdx+1)
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copy(newValid, a.valid)
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a.valid = newValid
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}
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@ -95,3 +101,15 @@ func (a *PositiveSlice[T]) Set(idx int, value T) {
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a.data[actualIdx] = value
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a.valid[actualIdx] = true
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}
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func (a *PositiveSlice[T]) Preallocate(hi int) {
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size := hi
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// expand data array to actualIdx
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newData := make([]T, size+1)
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a.data = newData
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// expand valid array to actualIdx
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newValid := make([]bool, size+1)
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a.valid = newValid
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}
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112
pkg/types.go
112
pkg/types.go
@ -5,6 +5,11 @@ import (
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"math"
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)
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type Result struct {
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Score int
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CIGAR string
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}
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type Penalty struct {
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M int
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X int
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@ -32,14 +37,14 @@ type WavefrontComponent struct {
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A *PositiveSlice[*IntegerSlice[traceback]] // compact CIGAR for backtrace for each wavefront
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}
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func NewWavefrontComponent() WavefrontComponent {
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func NewWavefrontComponent(preallocateSize int) WavefrontComponent {
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// new wavefront component = {
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// lo = [0]
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// hi = [0]
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// W = []
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// A = []
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// }
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return WavefrontComponent{
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w := WavefrontComponent{
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lo: &PositiveSlice[int]{
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data: []int{0},
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valid: []bool{true},
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@ -48,98 +53,73 @@ func NewWavefrontComponent() WavefrontComponent {
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data: []int{0},
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valid: []bool{true},
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},
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W: &PositiveSlice[*IntegerSlice[int]]{},
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A: &PositiveSlice[*IntegerSlice[traceback]]{},
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W: &PositiveSlice[*IntegerSlice[int]]{
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defaultValue: &IntegerSlice[int]{
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data: []int{},
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valid: []bool{},
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},
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},
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A: &PositiveSlice[*IntegerSlice[traceback]]{
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defaultValue: &IntegerSlice[traceback]{
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data: []traceback{},
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valid: []bool{},
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},
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},
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}
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w.lo.Preallocate(preallocateSize)
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w.hi.Preallocate(preallocateSize)
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w.W.Preallocate(preallocateSize)
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w.A.Preallocate(preallocateSize)
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return w
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}
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// get value for wavefront=score, diag=k => returns ok, value
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func (w *WavefrontComponent) GetVal(score int, k int) (bool, int) {
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// if W[score][k] is valid
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if w.W.Valid(score) && w.W.Get(score).Valid(k) {
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// return W[score][k]
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return true, w.W.Get(score).Get(k)
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} else {
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return false, 0
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}
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return w.W.Valid(score) && w.W.Get(score).Valid(k), w.W.Get(score).Get(k)
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}
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// set value for wavefront=score, diag=k
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func (w *WavefrontComponent) SetVal(score int, k int, val int) {
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// if W[score] is valid
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if w.W.Valid(score) {
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// W[score][k] = val
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w.W.Get(score).Set(k, val)
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} else {
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// W[score] = []
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w.W.Set(score, &IntegerSlice[int]{})
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// W[score][k] = val
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w.W.Get(score).Set(k, val)
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}
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w.W.Get(score).Set(k, val)
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}
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// get alignment traceback for wavefront=score, diag=k => returns ok, value
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func (w *WavefrontComponent) GetTraceback(score int, k int) (bool, traceback) {
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// if W[score][k] is valid
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if w.A.Valid(score) && w.A.Get(score).Valid(k) {
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// return W[score][k]
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return true, w.A.Get(score).Get(k)
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} else {
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return false, 0
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}
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return w.A.Valid(score) && w.A.Get(score).Valid(k), w.A.Get(score).Get(k)
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}
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// set alignment traceback for wavefront=score, diag=k
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func (w *WavefrontComponent) SetTraceback(score int, k int, val traceback) {
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// if A[score] is valid
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if w.A.Valid(score) {
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// A[score][k] = val
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w.A.Get(score).Set(k, val)
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} else {
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// W[score] = []
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w.A.Set(score, &IntegerSlice[traceback]{})
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// W[score][k] = val
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w.A.Get(score).Set(k, val)
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}
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w.A.Get(score).Set(k, val)
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}
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// get hi for wavefront=score
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func (w *WavefrontComponent) GetHi(score int) (bool, int) {
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// if hi[score] is valid
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if w.hi.Valid(score) {
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// return hi[score]
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return true, w.hi.Get(score)
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func (w *WavefrontComponent) GetLoHi(score int) (bool, int, int) {
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// if lo[score] and hi[score] are valid
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if w.lo.Valid(score) && w.hi.Valid(score) {
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// return lo[score] hi[score]
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return true, w.lo.Get(score), w.hi.Get(score)
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} else {
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return false, 0
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return false, 0, 0
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}
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}
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// set hi for wavefront=score
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func (w *WavefrontComponent) SetHi(score int, hi int) {
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// hi[score] = hi
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w.hi.Set(score, hi)
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}
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// get lo for wavefront=score
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func (w *WavefrontComponent) GetLo(score int) (bool, int) {
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// if lo[score] is valid
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if w.lo.Valid(score) {
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// return lo[score]
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return true, w.lo.Get(score)
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} else {
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return false, 0
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}
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}
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// set hi for wavefront=score
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func (w *WavefrontComponent) SetLo(score int, lo int) {
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func (w *WavefrontComponent) SetLoHi(score int, lo int, hi int) {
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// lo[score] = lo
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w.lo.Set(score, lo)
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}
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// hi[score] = hi
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w.hi.Set(score, hi)
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type Result struct {
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Score int
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CIGAR string
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// preemptively setup w.A
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w.A.Set(score, &IntegerSlice[traceback]{})
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w.A.Get(score).Preallocate(lo, hi)
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// preemptively setup w.W
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w.W.Set(score, &IntegerSlice[int]{})
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w.W.Get(score).Preallocate(lo, hi)
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}
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func (w *WavefrontComponent) String(score int) string {
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87
pkg/utils.go
87
pkg/utils.go
@ -5,14 +5,12 @@ import (
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"unicode/utf8"
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)
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func SafeMin(valids []bool, values []int) (bool, int) {
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ok, idx := SafeArgMin(valids, values)
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return ok, values[idx]
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func SafeMin(values []int, idx int) int {
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return values[idx]
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}
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func SafeMax(valids []bool, values []int) (bool, int) {
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ok, idx := SafeArgMax(valids, values)
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return ok, values[idx]
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func SafeMax(values []int, idx int) int {
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return values[idx]
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}
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func SafeArgMax(valids []bool, values []int) (bool, int) {
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@ -66,50 +64,34 @@ func Splice(s string, c rune, idx int) string {
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return s[:idx] + string(c) + s[idx:]
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}
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func NextLo(M WavefrontComponent, I WavefrontComponent, D WavefrontComponent, score int, penalties Penalty) int {
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func NextLoHi(M WavefrontComponent, I WavefrontComponent, D WavefrontComponent, score int, penalties Penalty) (int, int) {
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x := penalties.X
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o := penalties.O
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e := penalties.E
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a_ok, a := M.GetLo(score - x)
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b_ok, b := M.GetLo(score - o - e)
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c_ok, c := I.GetLo(score - e)
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d_ok, d := D.GetLo(score - e)
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a_ok, a_lo, a_hi := M.GetLoHi(score - x)
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b_ok, b_lo, b_hi := M.GetLoHi(score - o - e)
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c_ok, c_lo, c_hi := I.GetLoHi(score - e)
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d_ok, d_lo, d_hi := D.GetLoHi(score - e)
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ok, lo := SafeMin(
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ok_lo, idx := SafeArgMin(
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[]bool{a_ok, b_ok, c_ok, d_ok},
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[]int{a, b, c, d},
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[]int{a_lo, b_lo, c_lo, d_lo},
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)
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lo--
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if ok {
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M.SetLo(score, lo)
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I.SetLo(score, lo)
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D.SetLo(score, lo)
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}
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return lo
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}
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lo := SafeMin([]int{a_lo, b_lo, c_lo, d_lo}, idx) - 1
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func NextHi(M WavefrontComponent, I WavefrontComponent, D WavefrontComponent, score int, penalties Penalty) int {
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x := penalties.X
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o := penalties.O
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e := penalties.E
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a_ok, a := M.GetHi(score - x)
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b_ok, b := M.GetHi(score - o - e)
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c_ok, c := I.GetHi(score - e)
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d_ok, d := D.GetHi(score - e)
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ok, hi := SafeMax(
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ok_hi, idx := SafeArgMax(
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[]bool{a_ok, b_ok, c_ok, d_ok},
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[]int{a, b, c, d},
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[]int{a_hi, b_hi, c_hi, d_hi},
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)
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hi++
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if ok {
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M.SetHi(score, hi)
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I.SetHi(score, hi)
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D.SetHi(score, hi)
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hi := SafeMax([]int{a_hi, b_hi, c_hi, d_hi}, idx) + 1
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if ok_lo && ok_hi {
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M.SetLoHi(score, lo, hi)
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I.SetLoHi(score, lo, hi)
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D.SetLoHi(score, lo, hi)
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}
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return hi
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return lo, hi
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}
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func NextI(M WavefrontComponent, I WavefrontComponent, score int, k int, penalties Penalty) {
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@ -119,13 +101,10 @@ func NextI(M WavefrontComponent, I WavefrontComponent, score int, k int, penalti
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a_ok, a := M.GetVal(score-o-e, k-1)
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b_ok, b := I.GetVal(score-e, k-1)
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ok, nextIVal := SafeMax([]bool{a_ok, b_ok}, []int{a, b})
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if ok {
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I.SetVal(score, k, nextIVal+1) // important that the +1 is here
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}
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ok, nextITraceback := SafeArgMax([]bool{a_ok, b_ok}, []int{a, b})
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nextIVal := SafeMax([]int{a, b}, nextITraceback) + 1 // important that the +1 is here
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if ok {
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I.SetVal(score, k, nextIVal)
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I.SetTraceback(score, k, []traceback{OpenIns, ExtdIns}[nextITraceback])
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}
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}
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@ -137,13 +116,13 @@ func NextD(M WavefrontComponent, D WavefrontComponent, score int, k int, penalti
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a_ok, a := M.GetVal(score-o-e, k+1)
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b_ok, b := D.GetVal(score-e, k+1)
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ok, nextDVal := SafeMax([]bool{a_ok, b_ok}, []int{a, b})
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if ok {
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D.SetVal(score, k, nextDVal) // nothing special
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}
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ok, nextDTraceback := SafeArgMax([]bool{a_ok, b_ok}, []int{a, b})
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ok, nextDTraceback := SafeArgMax(
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[]bool{a_ok, b_ok},
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[]int{a, b},
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)
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nextDVal := SafeMax([]int{a, b}, nextDTraceback) // nothing special
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if ok {
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D.SetVal(score, k, nextDVal)
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D.SetTraceback(score, k, []traceback{OpenDel, ExtdDel}[nextDTraceback])
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}
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}
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@ -156,13 +135,11 @@ func NextM(M WavefrontComponent, I WavefrontComponent, D WavefrontComponent, sco
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b_ok, b := I.GetVal(score, k)
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c_ok, c := D.GetVal(score, k)
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ok, nextMVal := SafeMax([]bool{a_ok, b_ok, c_ok}, []int{a, b, c})
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ok, nextMTraceback := SafeArgMax([]bool{a_ok, b_ok, c_ok}, []int{a, b, c})
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nextMVal := SafeMax([]int{a, b, c}, nextMTraceback)
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if ok {
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M.SetVal(score, k, nextMVal)
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}
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ok, nextMTraceback := SafeArgMax([]bool{a_ok, b_ok, c_ok}, []int{a, b, c})
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if ok {
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M.SetTraceback(score, k, []traceback{Sub, Ins, Del}[nextMTraceback])
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}
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}
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|
20
pkg/wfa.go
20
pkg/wfa.go
@ -6,13 +6,13 @@ func WFAlign(s1 string, s2 string, penalties Penalty, doCIGAR bool) Result {
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A_k := m - n
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A_offset := m
|
||||
score := 0
|
||||
M := NewWavefrontComponent()
|
||||
estimatedScore := (max(n, m) * max(penalties.M, penalties.X, penalties.O, penalties.E)) / 4
|
||||
M := NewWavefrontComponent(estimatedScore)
|
||||
M.SetLoHi(0, 0, 0)
|
||||
M.SetVal(0, 0, 0)
|
||||
M.SetHi(0, 0)
|
||||
M.SetLo(0, 0)
|
||||
M.SetTraceback(0, 0, End)
|
||||
I := NewWavefrontComponent()
|
||||
D := NewWavefrontComponent()
|
||||
I := NewWavefrontComponent(estimatedScore)
|
||||
D := NewWavefrontComponent(estimatedScore)
|
||||
|
||||
for {
|
||||
WFExtend(M, s1, n, s2, m, score)
|
||||
@ -36,8 +36,7 @@ func WFAlign(s1 string, s2 string, penalties Penalty, doCIGAR bool) Result {
|
||||
}
|
||||
|
||||
func WFExtend(M WavefrontComponent, s1 string, n int, s2 string, m int, score int) {
|
||||
_, lo := M.GetLo(score)
|
||||
_, hi := M.GetHi(score)
|
||||
_, lo, hi := M.GetLoHi(score)
|
||||
for k := lo; k <= hi; k++ {
|
||||
// v = M[score][k] - k
|
||||
// h = M[score][k]
|
||||
@ -58,11 +57,8 @@ func WFExtend(M WavefrontComponent, s1 string, n int, s2 string, m int, score in
|
||||
}
|
||||
|
||||
func WFNext(M WavefrontComponent, I WavefrontComponent, D WavefrontComponent, score int, penalties Penalty) {
|
||||
// get this score's lo
|
||||
lo := NextLo(M, I, D, score, penalties)
|
||||
|
||||
// get this score's hi
|
||||
hi := NextHi(M, I, D, score, penalties)
|
||||
// get this score's lo, hi
|
||||
lo, hi := NextLoHi(M, I, D, score, penalties)
|
||||
|
||||
for k := lo; k <= hi; k++ {
|
||||
NextI(M, I, score, k, penalties)
|
||||
|
Loading…
Reference in New Issue
Block a user